12/26/2023 0 Comments Dwarf fortress quantum stockpile![]() ![]() This option is quite powerful, but should be used very carefully as the linked workshop will now only take from the stockpiles set to give to that workshop. Biomes that have no tress wont ever grow any, regardless of vegetation, but biomes with sparse or even scarce trees will eventually become overgrown. stones) linking a nearby stone stockpile to the workshop prevents the mason from hauling an enormous rock from hundreds of tiles away. This way you are able to actually save up on a lot of places and areas that you can use to place different sets of items or structures. The point of Quantum Stockpiling is to have an easy way to organize a large number of items inside an infinite stack. This is also extremely important when the workshop's input materials are heavy (e.g. Quantum Stockpiles Complete Guide Dwarf Fortress. For example, setting a granite stockpile to give to a mason's workshop ensures that the workshop will only use granite as its material. Specifying that a workshop or furnace will only get its materials from a certain stockpile provides a way to make sure everything that workshop produces is of a specific material. ![]() Deleting one of these inter-stockpile links also deletes the other link. 2 Answers Sorted by: 3 So your problem is that you have, as you may have guessed, a small error in the construction of your quantum stockpile. One 'master' 1-tile dump zone quantum stockpile in the middle of a 3x3 room, connected to the main drift by a double-doored 3x1 corridor, and then I build my atom smasher off the 3x3 room holding the QSP. When giving to a stockpile, an equal and opposite "take from stockpile" is created in the other direction (and vice versa). Other things? It depends.To allocate an area as a stockpile, use the key allows a pile to give items to another pile, or to a workshop. ![]() Food will rot, for instance, and butcher's shop gets cluttered easily, and you'll want raw materials close to workshops. Mind you, before creating stockpiles - quantum or not - ask yourself if you need the stockpiles, or if those things can stay in workshop until they're needed. I dont just assign them willy nilly though. It helps prevent long term bad thoughts and mental breaks. Dwarves like practicing a martial skill, even if its just wrestling. In more established forts than "hey, first spring is ending", one of the things I do is making automated stone hauling, where a minecart takes stone from a quarry and is pushed to put it in stone qsp and return. Every single dwarf in my fortress has some level of combat training and is assigned to a squad. The dwarfpower cost is somewhere between 2x1 and 3x1 staircase to magma sea, and garnierite is 6 points iirc, so it's not exactly expensive. One of the first things I do after breaking into stone is designate the rampway that takes nickel, platinum, iron or steel carts both up and down with a dwarven push, filling them with magma powerlessly at the bottom. Oh yeah, and for steel smelting the minecart can pull charcoal from near wood burner.īesides that, I use them to haul magma. It is a complex construction-management roguelike simulation with plenty of unique challenges. Notable deviations would be edible raw food cart in dining room (food doesn't rot in minecarts, but you can place one on top of food pile anyway), dwarven syrup barrel cart on top of kitchen, and in forested areas storing all wood in 31x31 square in minecarts that I then store in minecart (that I then can further store in minecarts) and carry back to the fortress with wheelbarrow, setting up chained track stops so that all the hundreds of logs get dumped on wood qsp at once. I've done a quick guide on How to meincart QSP Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Want to start playing? Read this sidebar! ![]()
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